MorphoGraphX  2.0-1-227
MGXCamera Member List

This is the complete list of members for MGXCamera, including all inherited members.

_frameMGXCameraprotected
addKeyFrameToPath(int i)MGXCameravirtual
Camera::addKeyFrameToPath(int i)qglviewer::Camera
Camera::aspectRatio() constqglviewer::Camera
Camera::Camera()qglviewer::Camera
Camera::Camera(const Camera &camera)qglviewer::Camera
Camera::cameraCoordinatesOf(const Vec &src) constqglviewer::Camera
Camera::centerScene()qglviewer::Camera
Camera::computeModelViewMatrix() constqglviewer::Camera
Camera::computeProjectionMatrix() constqglviewer::Camera
Camera::convertClickToLine(const QPoint &pixel, Vec &orig, Vec &dir) constqglviewer::Camera
Camera::deletePath(int i)qglviewer::Camera
Camera::distanceToSceneCenter() constqglviewer::Camera
Camera::domElement(const QString &name, QDomDocument &document) constqglviewer::Camera
Camera::draw(bool drawFarPlane=true, float scale=1.0) constqglviewer::Camera
Camera::drawAllPaths()qglviewer::Camera
Camera::fieldOfView() constqglviewer::Camera
Camera::fitBoundingBox(const Vec &min, const Vec &max)qglviewer::Camera
Camera::fitScreenRegion(const QRect &rectangle)qglviewer::Camera
Camera::fitSphere(const Vec &center, float radius)qglviewer::Camera
Camera::flySpeed() constqglviewer::Camera
Camera::focusDistance() constqglviewer::Camera
Camera::frame() constqglviewer::Camera
Camera::getCameraCoordinatesOf(const float src[3], float res[3]) constqglviewer::Camera
Camera::getFrustumPlanesCoefficients(GLdouble coef[6][4]) constqglviewer::Camera
Camera::getModelViewMatrix(GLdouble m[16]) constqglviewer::Camera
Camera::getModelViewProjectionMatrix(GLdouble m[16]) constqglviewer::Camera
Camera::getOrthoWidthHeight(GLdouble &halfWidth, GLdouble &halfHeight) constqglviewer::Camera
Camera::getProjectedCoordinatesOf(const float src[3], float res[3], const Frame *frame=NULL) constqglviewer::Camera
Camera::getProjectionMatrix(GLdouble m[16]) constqglviewer::Camera
Camera::getUnprojectedCoordinatesOf(const float src[3], float res[3], const Frame *frame=NULL) constqglviewer::Camera
Camera::getViewport(GLint viewport[4]) constqglviewer::Camera
Camera::getWorldCoordinatesOf(const float src[3], float res[3]) constqglviewer::Camera
Camera::horizontalFieldOfView() constqglviewer::Camera
Camera::initFromDOMElement(const QDomElement &element)qglviewer::Camera
Camera::interpolateTo(const Frame &fr, float duration)qglviewer::Camera
Camera::interpolateToFitScene()qglviewer::Camera
Camera::interpolateToZoomOnPixel(const QPoint &pixel)qglviewer::Camera
Camera::IODistance() constqglviewer::Camera
Camera::keyFrameInterpolator(int i) constqglviewer::Camera
Camera::loadModelViewMatrix(bool reset=true) constqglviewer::Camera
Camera::loadModelViewMatrixStereo(bool leftBuffer=true) constqglviewer::Camera
Camera::loadProjectionMatrix(bool reset=true) constqglviewer::Camera
Camera::loadProjectionMatrixStereo(bool leftBuffer=true) constqglviewer::Camera
Camera::lookAt(const Vec &target)qglviewer::Camera
Camera::operator=(const Camera &camera)qglviewer::Camera
Camera::orientation() constqglviewer::Camera
Camera::physicalDistanceToScreen() constqglviewer::Camera
Camera::physicalScreenWidth() constqglviewer::Camera
Camera::pixelGLRatio(const Vec &position) constqglviewer::Camera
Camera::playPath(int i)qglviewer::Camera
Camera::pointUnderPixel(const QPoint &pixel, bool &found) constqglviewer::Camera
Camera::position() constqglviewer::Camera
Camera::projectedCoordinatesOf(const Vec &src, const Frame *frame=NULL) constqglviewer::Camera
Camera::resetPath(int i)qglviewer::Camera
Camera::revolveAroundPoint() constqglviewer::Camera
Camera::rightVector() constqglviewer::Camera
Camera::sceneCenter() constqglviewer::Camera
Camera::sceneRadius() constqglviewer::Camera
Camera::screenHeight() constqglviewer::Camera
Camera::screenWidth() constqglviewer::Camera
Camera::setAspectRatio(float aspect)qglviewer::Camera
Camera::setFieldOfView(float fov)qglviewer::Camera
Camera::setFlySpeed(float speed)qglviewer::Camera
Camera::setFocusDistance(float distance)qglviewer::Camera
Camera::setFOVToFitScene()qglviewer::Camera
Camera::setFrame(ManipulatedCameraFrame *const mcf)qglviewer::Camera
Camera::setFromModelViewMatrix(const GLdouble *const modelViewMatrix)qglviewer::Camera
Camera::setFromProjectionMatrix(const float matrix[12])qglviewer::Camera
Camera::setHorizontalFieldOfView(float hfov)qglviewer::Camera
Camera::setIODistance(float distance)qglviewer::Camera
Camera::setKeyFrameInterpolator(int i, KeyFrameInterpolator *const kfi)qglviewer::Camera
Camera::setOrientation(const Quaternion &q)qglviewer::Camera
Camera::setOrientation(float theta, float phi)qglviewer::Camera
Camera::setPhysicalDistanceToScreen(float distance)qglviewer::Camera
Camera::setPhysicalScreenWidth(float width)qglviewer::Camera
Camera::setPosition(const Vec &pos)qglviewer::Camera
Camera::setRevolveAroundPoint(const Vec &rap)qglviewer::Camera
Camera::setRevolveAroundPointFromPixel(const QPoint &pixel)qglviewer::Camera
Camera::setSceneBoundingBox(const Vec &min, const Vec &max)qglviewer::Camera
Camera::setSceneCenter(const Vec &center)qglviewer::Camera
Camera::setSceneCenterFromPixel(const QPoint &pixel)qglviewer::Camera
Camera::setSceneRadius(float radius)qglviewer::Camera
Camera::setScreenWidthAndHeight(int width, int height)qglviewer::Camera
Camera::setType(Type type)qglviewer::Camera
Camera::setUpVector(const Vec &up, bool noMove=true)qglviewer::Camera
Camera::setViewDirection(const Vec &direction)qglviewer::Camera
Camera::setZClippingCoefficient(float coef)qglviewer::Camera
Camera::setZNearCoefficient(float coef)qglviewer::Camera
Camera::showEntireScene()qglviewer::Camera
Camera::type() constqglviewer::Camera
Camera::Typeqglviewer::Camera
Camera::unprojectedCoordinatesOf(const Vec &src, const Frame *frame=NULL) constqglviewer::Camera
Camera::upVector() constqglviewer::Camera
Camera::viewDirection() constqglviewer::Camera
Camera::worldCoordinatesOf(const Vec &src) constqglviewer::Camera
Camera::zClippingCoefficient() constqglviewer::Camera
Camera::zFar() constqglviewer::Camera
Camera::zNear() constqglviewer::Camera
Camera::zNearCoefficient() constqglviewer::Camera
Camera::~Camera()qglviewer::Camera
deletePath(int i)MGXCameravirtual
drawAllPaths()MGXCameravirtual
ERSPECTIVEqglviewer::Camera
fitSphere(const qglviewer::Vec &center, float radius)MGXCamera
frame()MGXCamerainline
frame() constMGXCamerainline
getOrthoWidthHeight(GLdouble &halfWidth, GLdouble &halfHeight) constMGXCamera
MGXCamera()MGXCamera
playPath(int i)MGXCameravirtual
resetPath(int i)MGXCameravirtual
resetZoom()MGXCamera
RTHOGRAPHICqglviewer::Camera
setZoom(float z)MGXCamerainline
zoom() constMGXCamerainline