Go to the documentation of this file.
11 #ifndef MGX_CAMERA_HPP
12 #define MGX_CAMERA_HPP
14 #include <MGXViewer/manipulatedCameraFrame.h>
15 #include <MGXViewer/camera.h>
virtual void deletePath(int i)
void wheelEvent(QWheelEvent *const event, qglviewer::Camera *const camera)
virtual void drawAllPaths()
void getOrthoWidthHeight(GLdouble &halfWidth, GLdouble &halfHeight) const
void fitSphere(const qglviewer::Vec ¢er, float radius)
virtual void addKeyFrameToPath(int i)
virtual void playPath(int i)
const MGXCameraFrame * frame() const
virtual void resetPath(int i)