/*
   This file is part of the VRender library.
   Copyright (C) 2005 Cyril Soler (Cyril.Soler@imag.fr)
   Version 1.0.0, released on June 27, 2005.

   http://artis.imag.fr/Members/Cyril.Soler/VRender

   VRender is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 2 of the License, or
   (at your option) any later version.

   VRender is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with VRender; if not, write to the Free Software Foundation, Inc.,
   59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 */

/****************************************************************************

   Copyright (C) 2002-2008 Gilles Debunne. All rights reserved.

   This file is part of the QGLViewer library version 2.3.5.

   http://www.libqglviewer.com - contact@libqglviewer.com

   This file may be used under the terms of the GNU General Public License
   versions 2.0 or 3.0 as published by the Free Software Foundation and
   appearing in the LICENSE file included in the packaging of this file.
   In addition, as a special exception, Gilles Debunne gives you certain
   additional rights, described in the file GPL_EXCEPTION in this package.

   libQGLViewer uses dual licensing. Commercial/proprietary software must
   purchase a libQGLViewer Commercial License.

   This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
   WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.

 *****************************************************************************/

#ifndef _PRIMITIVEPOSITIONING_H
#define _PRIMITIVEPOSITIONING_H

#include <vector>
#include "gpc.h"

namespace vrender {
class Primitive;

// This class implements a static method for positioning two primitives relative to each other.

class PrimitivePositioning {
public:
  typedef enum { Independent = 0x0, Upper = 0x1, Lower = 0x2 } RelativePosition;

  static int computeRelativePosition(const Primitive* p1, const Primitive* p2);

  static void splitPrimitive(Primitive* P, const NVector3& v, double c, Primitive*& prim_up, Primitive*& prim_lo);

  static void split(Segment* S, const NVector3& v, double C, Primitive*& P_plus, Primitive*& P_moins);
  static void split(Point* P, const NVector3& v, double C, Primitive*& P_plus, Primitive*& P_moins);
  static void split(Polygone* P, const NVector3& v, double C, Primitive*& P_plus, Primitive*& P_moins);

private:
  static void getsigns(const Primitive* P, const NVector3& v, double C, std::vector<int>& signs,
                       std::vector<double>& zvals, int& Smin, int& Smax, double I_EPS);

  static int computeRelativePosition(const Polygone* p1, const Polygone* p2);
  static int computeRelativePosition(const Polygone* p1, const Segment* p2);
  static int computeRelativePosition(const Polygone* p1, const Point* p2);
  static int computeRelativePosition(const Segment* p1, const Segment* p2);

  //  2D intersection/positioning methods. Parameter I_EPS may be positive of negative
  // depending on the wanted degree of conservativeness of the result.

  static bool pointOutOfPolygon_XY(const Vector3& P, const Polygone* Q, double I_EPS);
  static bool intersectSegments_XY(const Vector2& P1, const Vector2& Q1, const Vector2& P2, const Vector2& Q2,
                                   double I_EPS, double& t1, double& t2);
  static gpc_polygon createGPCPolygon_XY(const Polygone* P);

  static int inverseRP(int);

  //  This value is *non negative*. It may be used with a negative sign
  // in 2D methods such as pointOutOfPolygon() so as to rule the behaviour of
  // the positionning.

  static double _EPS;
};
}

#endif
